Set collection

Samarkand Bazaar

Sid Sackson's classics Samarkand & Bazaar are now combined as two games in one box with this new edition of both games.

Samarkand is a fast-paced trading and selling game set in exotic Asia Minor. Cunning Merchants buy, exchange, and sell goods to build wealth. When visiting Nomad Camps and after offering gifts for their hosts’ hospitality, Merchants trade for the goods they desire. When visiting Oases, they may purchase random goods. Ultimately, these Merchants travel to the bazaars in Cities such as Samarkand or Isfahan to sell the goods they have acquired. Merchants must plan which desert paths to use to travel efficiently between the Nomad Camps, Oases, and Cities so they can earn the quickest (and greatest) profit!

In Bazaar, players attempt to gain the right combination of colored cubes through skillful trading to purchase the wares displayed in the Bazaar. Values of the various wares are determined by the number of cubes the purchaser has left over following the transaction. Trading is governed by the current rates posted at the Exchange. When the wares from two stalls have been completely sold, the Bazaar is closed, and the game ends. The player with the highest score wins!

-description from publisher

Verdant

Verdant is a puzzly spatial card game for 1 to 5 players. You take on the role of a houseplant enthusiast trying to create the coziest interior space by collecting and arranging houseplants and other objects within your home. You must position your plants so that they are provided the most suitable light conditions and take care of them to create the most verdant collection.

Each turn, you select an adjacent pair of a card and token, then use those items to build an ever-expanding tableau of cards that represents your home. You need to keep various objectives in mind as you attempt to increase plant verdancy by making spatial matches and using item tokens to take various nurture actions. You can also build your "green thumb" skills, which allows you to take additional actions to care for your plants and create the coziest space!

—description from the designer

Great Western Trail: Argentina

In Great Western Trail: Argentina, you own a vast estancia in Argentina at the end of the 19th century, and you will need to travel the plains of the Pampas with your cattle to deliver them to the main train station in Buenos Aires.

Great Western Trail: Argentina features gameplay elements similar to Great Western Trail such as deck management, the rondel mechanism, and the ability to upgrade your player board, along with twists on these elements and new features.

The player board features a new type of worker — farmers — and different paths await on the game board to confront you with more choices. Will you take the road with buildings or a path past farmers? Maybe you'll have the chance to use your cows — well, the strength on your cow cards — to help farmers, getting them on your side and adding grain, a new type of resource, to your income, with grain being used for boat and city tiles.

Perhaps you can unlock shortcuts that allow you to deliver your herd to Buenos Aires more quickly. Sure, you'll forfeit the use of action buildings, but maybe you can catch others unaware, with the ships leaving before they deliver. The timing of reaching the central train station to deliver your herd has never been so crucial, and valuable bonuses await on the city's port tiles.

Money is easier to get in Great Western Trail: Argentina, but you have more to manage in terms of action options, shortcuts, and cards (including the new exhaustion cards), so the challenges won't let up.

Great Western Trail: Argentina also includes a solitaire challenge in which Pedro is waiting for you to try to beat his score.

Wayfarers of the South Tigris

Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?

The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.

—description from the publisher

Museum: Pictura

Museum: Pictura is a standalone set collection game for 2-4 players by Olivier Melison and Eric Dubus, in which you take on the role of an aspiring curator in an art museum.

Set in the roaring 20’s, the game is gorgeously illustrated in art deco style by French artist Loïc Muzy, while the 180 paintings featured in the game have been individually brought to life by Ekaterina Varlamov.

Your goal is to create collections of some of History’s most iconic works of art. To do so, you will be acquiring Painting cards and exhibiting them into your Museum, represented by your player board, to create Collections. These Collection can be based either on the painting’s Period (ranging from the Renaissance period all the way to Impressionism), or its Domain (Historical, Landscape, Mythological…). The Collections you create will earn you Prestige points, and the player with the most Prestige at the end of the game wins.

During play, you will have to deal with the changing trends of the art world, acquiring and exhibiting Paintings depending on what is currently in highest demand. Exhibiting Paintings of the types that are currently in fashion will gain you additional points!

As your Collections grow, you will be able to open them briefly to the public with a Temporary Exhibition, which allows you to immediately score that Collection’s value and obtain special bonuses for the rest of the game. But beware, your visitors will quickly grow tired of seeing the same types of Collection again and again, so timing your exhibitions correctly is essential!

Museum: Pictura brings exciting new mechanisms and strategies to the table, while maintaining a strong family connection to its predecessor.

-description from publisher