Puzzle

The Isle of Cats

The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions).

You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together.

You will also need to manage resources as you:

Explore the island (by drafting cards)
Rescue cats
Find treasures
Befriend Oshax
Study ancient lessons

Each lesson you collect will give you another personal way of scoring points, and there are 38 unique lessons available.

Complete lessons, fill your boat, and keep cat families together to score points, the winner will be the player with the most points after five rounds.

—description from the designer

Walls of York

The city of York is being built. Many buildings have already been completed, but without a protective outer wall to defend against the Viking raids, the city is bound to be pillaged and destroyed. The king has summoned his best architects to design new defensive walls for the city, but only one design will be used. That architect will be hailed as the greatest architect in all the land.

In Walls of York, players must use the plastic wall pieces to construct a defensive barrier around the buildings on their city map. Each turn, a player rolls the building die, that dictates which types of walls are to be used. The players must enclose their city, including the required buildings from the King's decree — but players must beware for the Vikings will come and lay waste at the end of the first age, forcing players to build their walls anew in the second age. The player with the most coins at the end of the second age wins.

Escape Tales: The Awakening

Escape Tales: The Awakening is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and immerse you deeply. As for the story, here's the set-up:

Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she's healthy and shouldn't be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark.

Mark's son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he will find a ritual called "The Awakening". But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what is the cause of this state. If Sam's lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he's ready to go into the basement and perform a ritual. Are you ready, too?

Content warning: suicide

Sunny Day

In Sunny Day, players place tiles to complete as many pictures as possible. When the tile deck runs out, the game ends, then players collect the tiles used in completed pictures and the tiles in front of them, scoring points for each tile and for each completed picture. Points can be earned more efficiently by completing ice cream and sun pictures. Whoever has the most points at the end of the game wins.

Street Masters

THE GAMEPLAY

Street Masters is a 1-4 player cooperative miniatures board game inspired by classic fighting video games. Featuring over 65 highly detailed miniatures, unique decks for fighters & enemies, custom dice, and lightning-fast gameplay, Street Masters lets players match up powerful fighters against villainous organizations in a wide array of exciting scenarios. Designed by Adam Sadler and Brady Sadler, the game offers modular and elegant gameplay set in a unique and exciting world of brutal combat.

THE STORY

Warriors from around the world, known for their legendary fighting abilities and skills, receive mysterious invitations to participate in a martial arts tournament. During the tournament, the organization surrounding it reveals their true identity — The Kingdom — and their purpose to recruit fighters to join their militia or enslave those against them. While several of these warriors made it out in time, many were never heard from again.

Five years later, a government project called "Street Masters" initiates in order to counter-act the war against The Kingdom, now having divided and seized control over the world by several of its factions. Those who join the Street Masters project must work together to take down each faction, crippling parts of The Kingdom before they're able to launch their end game.